Does the driver error mention OpenGL?
That's a known issue with Godot, it's actually a problem with your PC missing Vulkan drivers. That error message is... unhelpful, and wrong.
You can force Godot to use OpenGL, but it's not guaranteed to fix the problem, if you have integrated graphics, you might be out of luck:
1.) Create a shortcut of the .exe
2.) Right-click the shortcut, and open properties.
3.) Add:" --rendering-driver opengl3" to the end of the file path.