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(+1)

neat demo!
platforming is kinda' tight, it would be nice if the camera angle had more verticality so i could look straight up or straight down. Also it seems to struggle getting obscured by objects, there was that one spot in the first level where the tree you go inside goes transparent. maybe other objects could do the same when they obscure the camera?

It's also a bit buggy too. I got stuck in a spot on top of the little awning over "the Siren's Song" door entrance in 2nd level. When i was trying to platform to get to it's roof, and sometimes got stuck sliding horizontally off the roof in a weird way, not sure if i was supposed to be up there or not xp

the enemies hit you immediately, i kinda avoided getting hit by running into them with my attack hitbox still out, and then jumping as soon as i hit them, to avoid getting hit back immediately. I'm call it the "Hit 'n Jump" strat lol!


I dunno if these issues were already fixed in full game or not.


I played some of the first level, the 2nd level, and dragon's bathhouse, and a bit of the last level in the demo (the music for this place has that Rare feel to it, reminds me of Banjo Kazooie soundtrack! quite nostalgic~ ^^)
Those cat enemies are tricky! But i think you gotta' lead them away from their own shockwaves and hit n' jump before another shockwaves comes

The fella you play as the "Drull" was it? is pretty cute! ^^ 💙

I collected about 7 or 8 Steam Cubes in the first level! I really enjoy the 2 jump thing you can do too!

I had fun ^^