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Really cool concept and executed pretty well, too! I thought I understood the premise of the two blocks level, but I was never able to get the swinging blocks to destroy the blocks under the key after several minutes of attempts. One other piece of feedback was that I found it a little difficult to time my button presses exactly right when swinging the ropes—presses at the wrong time would cause the rope's current momentum to get lost, which set me back to square one. I'd be curious if that mechanic could tweaked a little more to only apply the momentum if pressed at the right time rather than always applying it regardless of timing. Thanks for making and sharing your game!