Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

https://itch.io/t/5369064/layers-are-unintuitive-and-badly-implemented-any-help

This is the thread where the dev went in-depth on layer order.

The basic idea is that it's all relative and in a tree, rather than absolute in a list the way krita or similar art programs use, so keeping everything at 0 should stack each child sprite one layer above its parent, while lowering the child's Z-order would stack it below.

Sorry for the late reply. This was exactly what I was looking for,

 so this was very helpful!

When using PNGTuber+ data, it seems like the Z Order parameters are also saved with each costume change,

so it seems like it would be a lot of work to make changes...

I'll give it a try, with the feeling that I'd be recreating it from scratch.

Thank you very much!

Oh? I haven't had that problem. When you create a new state, the Z-order will be initially copied over, but you can then alter it on either state without affecting the other. That's one of the big reasons I settled on this program specifically. I hope I've explained that well and that it helps.