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game is broken :(

Yeah I ran out of time, unfortunately. It's not in any way, shape, or form a finished game, so I'd argue it isn't "broken", it's just about 35 hours into development, if that, and is not even close to being finished. I built the pixel art assets myself, I animated them, drew them, coloured them according to a strict palette. I built the entire project from nothing with my own components, as a challenge, I could have used one of various assets to make it easier in 35 hours, but I wanted to challenge myself and improve my coding, which I did, even though half of it wasn't implemented in this build. I set up the room mechanics, I made guns, including a shooter that moves in the direction the player is facing, I made a player controllernd movement logic, Enemy pathfinding routes, and various other components. I made enemy spawners and three tilesets. The Unity build took over 2 and a half hours, which I didn't expect, and that meant I couldn't get my final entry in - this is just a placeholder build, because I wanted to enter into the spirit of things and get a game in the jam anyway, regardless of its quality. Obviously, the version I have now is way better and will get better and better the more I iterate on it. It's not broken, it's hardly even been started.

Thanks for taking the time to play, anyway, I appreciate it.