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Don't you worry, I paid for the paid version and the only thing that happens is the sprite scaling bigger. Be, AE or WG paths all have no scaling for now. Also, if the sprite scales over a cenrtain size it disappears and it lags out your game a lot cause it still tries to apply physics to it. At least, it's laggy for my 3060.

Damn, that's pitiful. I doubt the project will live long if it's just gonna be base sprite changes. It's the third one or so iirc.