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i like this barrels of monkeys linking idea and the character designs are quite cute, particularly mouse with the eyes. the background noise was rather..... eery, with the echoing monkey noises. maybe not the best for vibes. it's kinda annoying to have to take your hand off the keyboard so the mouse can click next, if there's no other mouse controls then letting your menus be controlled by keyboard would be best. controls are a bit hard for me to read in just text without relational positions, like i don't recognize A and D just like that but i'd recognize their positions in relation to WASD so a visual of those keys with just the A and D highlighted would make it easier to read. the hands release thing was a bit hard to get a hang of but i did figure it out. it's just a bit trippy because you kinda expect to follow the momentum into the direction you press so sometimes when i want to launch right i'll default to right key instead of left. but when it got to level 6 it was kinda easier this way to swap hands with the guy on the left. still frustrating though when the hands didn't line up well enough to grab. it was a little later i realized i could click to also grab and release which felt a lot nicer for me since it seemed to work more often. kinda gave up at level 7 though. this was a cool concept but with more time could've made the mechanics feel much smoother.