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(2 edits)

the E button asset constantly pressing itself made me accidentally skip half of the story panels so maybe watch out for that. i don't loove having to press E when i'm already using WASD to move. my brain is rather slow so i didn't realize i had to open the crane claw myself even though the space input is there right on screen for me, my expectations of how a crane game work had put me in autopilot to expect the game to do it for me. for an idle game it doesn't really let me be truly brainless with it if i have to manually open and close the claw, though it is more satisfying having the control over grabbing a couple of things at once and dropping them into the WIN (at least when i haven't accidentally sent the claw down there too and have to wait for it to come back) if you're going to have E as a confirm button i feel like Q should be the back button. i didn't realize until way late by chance of my mouse happening to be in a spot before an item moved over it than that would display info on it. the art for the toys in the crane machines was cute, the connor funko pop too. once i was able to grab two bears at once!! but then one fell out and the other stuck to one of the claws and i had to lower them into the box. the bananas kinda bottlenecked i got to the point where i was too tired to get more bananas for an attempt at the monkey push and connor was too slow at finding coins for me.... i did try to leave the game on to farm while i played other games but uhhhhh one of them messed up my browser's webgl and i refreshed before remembering to check back.....