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At the risk of sounding like a bit of a broken record about this matter, but...


I noticed on the steam page, there was an update about a roadmap for this game that mentioned "new storylines with playable characters", now I understand that the main character of the game might be immune to whatever is the cause of the lycan enemies in the game and all that, but will the same apply to other playable characters or would the game finally feature some more meaningful gameplay around the risk of being "infected" or otherwise turned/transformed against your will? Either as a gameplay mechanic or at least a "bad end/defeat scenario"? In a game featuring werewolf like enemies, it is a damn shame to not have more content that plays into the danger of becoming one of the enemies you're trying to fight against, especially if you're supposed to play as a side character that is meant to not have the main character's advantage of being effectively immune to something like that.


Just something I'd hope to see with the game in the future, as right now it's not really my cup of tea, as too much of the focus seems to be around normal safe interactions in the hub or human enemies having their way with you after a fight.