Great Game, Got like 300.000 before stop playing, some points that I observed playing that could go better, The score z position was equal or behind the enemies, making they appear in front of the score, and the horizontal flip of the enemies can activate multiple times in a row making they shake like crazy, the idea of making the round longer and longer didn't feel too good with out some form of scale of difficult, like more enemies spawning or making their strong like mentioned below, but overwall great take of the style and the intro was beautiful