Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

ooh i like the style of this! i'ma a sucker for pixel style and this has a really fun one, a fan of the lanky monkey with big head and ears. the immediate start of just text exposition with no sound feels like it could be more engaging and make a better first impression (the preface is not very memorable to me sorry) but after that things look and sound great! i did accidentally skip the tutorial by reading half of it and testing out the second line before i'd read the rest, maybe something to keep in mind.... i also wasn't sure what to do after i'd bought something, feel like you could've re-used the green text on the floor there even as just an arrow or something. money goes down weirdly slowly.... makes it a bit harder to budget. i feel so broke in this game.... everything so expensive so i get super focused on trying to collect the money before it disappears which i think is a nice extra layer of something to worry about while shooting. and i'm pretty bad at it. the enemy spawns seem well placed because they really get in my way. it's a nice challenge i'd probably spend more time trying to overcome if i wasn't trying to get through more games for voting rn... i like that the pal abilities make sense for the person, like mudan relating to speed, and their sprites are rather charming.

(+1)

I wanted to make a more immersive tutorial, one where it shows you each of the abilities and doesn't proceed until you do them (there's even code in the game for that) but as you can guess, time is a funny thing T-T

Yeah the money drain is uhhh kinda broken? It's supposed to lerp to the correct value instead of move at a constant rate, but I forgot to fix it after testing T-T

I'm glad you liked it, and thank you for the feedback! I wanna update it after the jam ends, so it's super helpful!