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cool how you had a reveal with the controller page coming into view with the camera or as your character moves off the barrel. from the look of the game i was able to intuit that i should move without instruction, though the console controller when i wasn't using one threw me off a bit, why not draw the mouse as well so you have that in visual form? also found it a bit hard to read (can climb other monkeys) it kinda looked like "icon club" until i got real close.

the toy design of the ape mates is quite fun to me!! in the screenshots it's cute to see them arranged in playful arrangements, like a kid has been playing with them. the movement of turning over like a toy and spam clicking to jump off each other seems silly in a charming way, and concept of sending out more ape mates to help each other up seems cool and pal-like. although, i do suck at 3d movement, so unfortunately i kept losing my monkeys on the floor and got too impatient to go very far.