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Thank you for giving it another try, I'm glad it ended up working on Firefox! I wonder what the issue is.

Yeah, Kaleb's music is just incredible, every time he posted a new piece, the team was blown away. When I messaged him about joining us in August, I felt silly for even asking, like he was sorely overqualified for us, even if most of us did have a decent amount of experience. But I feel like even though things didn't go exactly as planned (did anything even go as planned?), the music ended up actually working really well.

I'm glad you felt like there was a lot of interesting stuff going on! I was worried that, without being carried by the gameplay stuff like moving around and interacting with things (let alone more complex things like combat), the writing would feel anemic and not particularly good, especially considering it was a massive crunch job, made in the last 48 hours of the jam. I love that you said it was like a conversation with the wind. One of the name ideas I had for the game was "Windborn" but upon googling it, I realised there was already a game with that name.