Damn, this game's got a full narrative, cinematics, voice acting, and every time I get caught I jump in my chair a little. Fantastic job, Phlip.
One challenge I was having was that I had a hard time telling through diegetic sound where the ordlerly was... particularly in larger areas or just outside rooms when I hear footsteps walking away and then it's been quiet for a while. He also snuck up on me a couple of times.
It does make it all the scarier when I exit a hiding spot and then he comes at me out of the shadows!