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(3 edits)

This is such a short game, literally 7 seconds long game, id call it micro game. I guess the challenge is to perfect the run down to 100ths of seconds. Maybe if the level was randomized in some way or there were more levels to try.

I kept getting caught on obstacles that i clearly cleared. I think the collision boxes need to be way more generous in favor of the player so it doesn't feel like the game cheated me

The idea of a micro challenge games to master is quite fun in theory, but the basic actions the player takes need to be a bit more satisfying to use.

Also i didn't see much implementation of dice or RNG or anything relating to the theme

Overall fun idea!

Thanks, I thought it would be related because of the chance blocks, I guess I was wrong. I'm working on adding much better levels, because yes, it is too short.