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(+1)

Great core concept, and very polished presentation. The art, animations, music, and such are all fantastic, everything feels snappy and responsive, and I love the theming. 

However,  pacing is a little slow, and the difficulty a little low. It takes too long to get into the interesting buff-stacking rearranging dice gameplay, and then there's not quite enough variety, challenge, and/or breaks to keep the gameplay fresh for the middle 8 floors. I didn't really feel like playing battles 17, 18, and 19 to get to the queen bee because of this. 

I would also really like the ability to split up my damage. Even with multiple attack dice, it seems like you have to put all of your attack on one single enemy. I thought that perhaps the columns might correspond to attack slot or something, but it turns out they do not.  


I would love to see an increase in difficulty/damage from enemies but also more control over where my attacks land.

The art, animations, music, and such are all fantastic, everything feels snappy and responsive, and I love the theming.