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I like the concept of having a field of vision, and the art of the cutscene at the start looked really nice! It was just a bit too difficult, especially after finding the key and going through the door. The enemies all shooting at once and them breaking your bullets makes it hard to attack them. Maybe just make the player bullets go through enemy bullets?

Yes, the difficulty is real and unfortunately not everything was fixed before submission. We are currently in the process of finding the right time between shots of each enemy to maintain the difficulty and at the same time the lightness. As for breaking bullets, that's all as planned.