Thanks for the feedback! Yeah it's a bit of a tough game I know, scoring is based on accuracy and although there's a ceiling, you can score pretty well by being super precise from the scaling. The issue with timings is the window gets pretty small by the 3rd song, I didn't want to figure out how to deal with overlapping beats so I just went with the biggest possible time unit without overlap, that being a triplet. At 200 bpm that boils down to 0.1 seconds to hit a note, so pretty tight.