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(2 edits)

the style of this is quite cute, i like the names fritten and kogg for these pals :) the sound effects on them are charming though a bit loud, and the music works with the chill vibe.  i eventually figured out on my own that holding down jump makes you jump further and that fritten could jump off walls but after trying to jump over one of the boxes it crashed and won't let me try it on firefox anymore.... well i booted it back up on chrome and it does feel slightly better there but maybe i just got the hang of it. got the high up coin in the first level! but yeah, wish the jump felt more intuitive, more immediate feedback on the input or setting it to automatically release at maximum jump. 

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Yeah, I agree they're a bit loud, but I was too tired by the end to remix them, which is why I just added an option to toggle them off in the menu. That's good to know about firefox, I hadn't actually tested the build in firefox so I'm sad to hear it crashed. Glad you got it working in a different browser though!  

i'm confused as to why it was definitely working for a bit until it suddenly crashed and then showed an error screen for webgl2 missing even if i refreshed the tab, opened the link in a new tab and opened in a new window? maybe i'd have to refresh my pc or close all firefox windows first but i'm a bit lazy for that rn. but yea glad i tried it in another browser before quitting.

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i checked back after setting  webgl.force-enabled to true in about:config because i realized it was affecting other games and the game opens up for me on firefox again. still it was working before, so it's interesting something in your game might've freaked my browser out and shut its webgl functionality off.