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i like to hear that you want to change, you can add some leaf/air particles, learn shadergraph to make great grass, then more variety in simple things like grass rocks and other details than better, many details really boost up your scene, also you shoulld learn ambient occlusion and postproccesing, hope it helps

(+1)

Thanks! I was thinkin of ambient particles but it was already so far in the jam and I didn’t wanna lag it down, or break it entirely so I went against my better judgement…

Definitely gonna be implementing all of your advice in the final version! 😁