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Interesting game with nice art. Though i couldnt help but notice, i think there is a visual bug with the move buttons. I had a very similar issue when i exported to web with godot - the fix was to uncheck font in the fonts section of the inspector. I could be wrong and this could be intended for your game, but it just reminded me of my own bug lol.

Thank you for the comment, the issue is due to us using an Emoji font as the default for the project, and using < > as standins for arrows on the buttons, since there's no emoji corresponding to < >, it defaults to a weird glyph, which I liked and decided to keep haha