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(1 edit) (+1)

Very cool game! The animations are a real treat to see. One suggestion I have is that it would be nice if Susumu's room was on the other side of the hallway. Currently, it is very difficult to see your character when people are about to break into Susumu's room.  Keep doing your best! This game is something really special.

Thank you so much for your warm encouragement and great suggestion!

ヽ( ´ ∇ ` )ノ

Actually the layout of the upstairs is one of the key points of this game. I was thinking about this point a lot. Can't say that the current implementation is the best, but I'm feeling kind of OK with that so far. Yeah, you can't see enemies behind the wall, but I see it's a kind of interesting challenge. Not too bad for me.. (´・ω・`)
With that said, if more people will complain about this problem, I will think of revising the current implementation.
"Outlining enemies behind the wall" is a simple solution. Maybe we don't need to show the outlines all the time. Occasional flickering could serve the purpose..

Anyway, I really appreciate your feedback. Thanks! (´▽`)