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Hi, this is Shiv, the guest judge for the jam!

This is my first time actually playing a "survivors-like" sort of game, and wow, I mean, yeah, turns out I do love big numbers and lots of bullets on the screen. The constant crawl of the snake controller is a fun way to spin that, and since all of your weapons are added on the back of your character as additional length, it doesn't necessarily mean you become infinitely more powerful, since you can't concentrate all your firepower in the one spot.

I think the idea has potential still to be unlocked - for one, the threat of wrapping around and eating yourself isn't really present in this game like it is in classic snake thanks to the spacious and infinite environments. If the arena was also limited in size, and you had to manage your length vs. the strength of your weapons, that could be really interesting! That's unsolicited game design advice, though, which is evil. I really like your game, and had a lot of fun with it :)