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Heyo, I have on more proposition (if I didn't make it already).

Witch is pretty overpowered against any random damage team, which is cool in general but incredibly unfun when you don't get any attack buffs. I'm taking 10  minute battles. Maybe make it randomly reduce damage by 0-10, that way random damage is still reduced by 90% but can still end the fight if strong enough. And it's actually stronger against other comps rather than just a thing to be ignored.

(+1)

In the playtest build witch is nerfed to only protect adjacent enemies but not herself! When the playtest is done we'll implement the changes to demo and itch

That's of course also a pretty cool way to change it.

However just in case you missed it: there's currently also a bug/feature where the witch's effect persists while it's dead, which would render the change relatively pointless if not fixed as well.

Ohh.........you are absolutely right