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(+2)

Sick game, you guys really nailed a unique aeshetic and it just generally felt super well put together. The video tutorial worked perfectly too, such a great idea. One issue is that safe spaces are static and once you've mapped out the level it's easy enough to manage your visibility. Would be cool to have changing safe spaces, maybe you have a friend/s at the party and can stick with them for a bit to recover, but also means you need to go find them sometimes if the bathrooms are in use. But otherwise you got alot of fun out of such a simple mechanic.