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Empyrean Frontier

Singleplayer RTS game with procedural campaign · By GaldorStudios

Patch Notes 4/8/2017 (Flagship update)

A topic by GaldorStudios created Apr 08, 2017 Views: 224
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Developer

This is a big update, I've added a new feature for the campaign: flagships. Flagships are customizable ships that offer limited base building and support abilities during the campaign. For more infomation on this system, see my development blog:http://galdorstudios.com/devlog/2017/04/08/flagships/


Patch Notes: (there are a ton of changes in this update so I haven't listed everything here)

-added flagships to campaign along with a selection of flagship modules and new interfaces for equipping these modules

-added ability modules and new GUI elements for displaying associated unit buffs

-improved interface for placing ship modules

-updated campaign tutorial to include information about flagships

-updated stores in the campaign to sell certain flagship modules

-fixed several potential crashes

-fixed issue where AI would incorrectly move their base to far away scrap fields

-improved AI behavior in tactical fleet battles

-several optimizations relating to AI resource field identification