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Very nice art style, I liked the look of the game. I am not sure how attacking works; there doesn't appear to be any damage indicator for the monsters (or I was doing it wrong). It would also be useful to have some sort of visual/sound cue for picking up items.

I also think I found a bug. Upon getting killed/running out of time and getting booted back to the main menu, my mouse cursor was gone and I could do nothing but alt+f4 out of it.

Yeah there wasnt a visual indicator for enemy health but I wanted to add a flash of red on enemies when you hit them but that was like 3 hours before the jam ended and the build was taking a very long time so I didn't end up adding it. The bug was something that I overlooked because I was hoping for this to be a web build where then it would be a lot easier to reset your cursor. Thanks for the art compliments (: