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LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015] 

Payload->Queue.D3DCommandQueue->GetClockCalibration(&LocalTiming->GPUTimestamp, &LocalTiming->CPUTimestamp) failed 

 at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:907 

 with error E_FAIL

Create a VanimateApp shortcut  → right click it → go to properties → locate Target → there you’ll have the path to the exe file within quotations ("). After it adds a space, then -d3d11

Example “c:\xxx\xxx\xxx\VanimateApp.exe” -d3d11

ok