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The conflicts are many, but in the latest version I added the new heightTypes script mod as a dependency. So far it solves 99% of problems (still a few textures are mixed up, but only visually)

straw harvest still plays havoc with it, I accidentally had enabled last night and it mucked up all the wheat textures disabled and the problem went away

Yeah. Cow pellets shows visually as the last fillType used before in the trailer, but at least they get recognized as it should...

Will see if I will keep it as dependency or just reccomend it as an alternative to those who want to use the DLC.