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Thanks for playing. 

  • Parrying takes some getting used to and it's not easy to explain succinctly, but since it's a core mechanic I left it as a compulsory part of the tutorial. I'm still trying to think of how to improve on this. 
  • The game auto-saves, but there isn't a lot of things to save. Specifically, only dialogue progression and clearing bosses will get saved, but I guess that's why games have that "Game is currently saving" icon at the corner of the screen. 
  • Middle-mouse button allows you to unlock the camera. 
  • There's still a lot of bugs I have yet to iron out with the foot placement system, unfortunately.
  • The sit animation is a dogeza, but it's something I left in partly as a joke apology for the problems with the previous playtest. 
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Oh no... ... Help? : D (plz. Don't tell me, u just drawn this... Torture...  just because of the mentioned stare?) *crying* 

How much must I pay to unlock the "not demo" version(s)?