I'm having so much fun with this!! I'm not great with bullet-hells, so I appreciate the continue option at the cost of score. Even though I had the option to continue, I started over a lot because I felt I could do better! The enemy patterns leaned well into the swap mechanic. The trumpets with the line of bullets was the most effective, especially in the second half when trumpets of differing colors were on screen at the same time, needing the player to swap and pass through. The visual style is also highly effective with the limited pallet, and the pale yellowish tint is a good choice as opposed to a harsh white! The banner in the top left, the score multiplier, and the bullets from Staccato and Legato changing color with them also helped a ton in peripheral visual clarity so I never had a moment where I wasn't sure which I had swapped to. I personally didn't have any confusion differing enemies and the bullets I could touch (aside from my very first round where I ran straight into the little fuzz balls haha). A great time!!!!