Hey, thanks for the review!
I would like to release a balance/QoL patch but yeah, this is going to stay a jam game, so no additional story content.
Balance is something I didn't have a lot of time to review before the deadline. Originally, the encounter rate was higher and reaching Level 4 before the tower happened organically. To quickly compensate, I added more collectables, but I confess this was a band-aid solution.
The bomber was meant to be a "countdown" enemy but I didn't want to rework the enemy AI too much and potentially break anything before the deadline. I might revisit this later. At the very least, I think I'll remove them from the first area.
Changing the respawn point was something I really wanted to do! If I do any updates, this will be the very first thing I add.