π’ ENVIRONMENT ARTIST| OPEN TO WORK & PROJECTS
3D Artist specialized in stylized environments and props. I detect mistakes others donβt see, ensuring quality and detail in every project.
π¨ SERVICES
β’ Modelling of high-quality stylized 3D assets with Maya.
β’ Creation of stylized 3D environments in Unreal Engine 5 & Unity.
β’ Stylized PBR materials, shaders, and texturing with Substance Suite.
β’ Optimization of geometry, retopology and UV maps.
β’ Asset import and integration into the game engine.
β’ Level Art & Design: blockout, set dressing, lighting, and post-processing.
π¬ CONTACT
Take your project to the next level today:
π Available for projects of any scale — freelance, part-time or full-time.
π GMT+1, remote from Spain (EU time zone).
STATUS: π’ OPEN

