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Yeah, that all makes sense. The urgency of a game jam will certainly do all that. I've definitely had issues with GB Studio triggers in the past. A done game is always preferable in my eyes.

I'm not sure what I'd personally go for in attempting something like this, but it makes for a fun design exercise. I do find the 1/3/5 approach to be a clever way to approach it.

I'm glad you liked my game!