Please add an option for the male protagonist to resist Mio's frying pan attack when he goes to her house to avenge his sister. I don't like that he can only be knocked out by her counterattack.
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I think this design is unreasonable. If the player chooses revenge as their goal instead of being seduced by Mio, they'll find that satisfying revenge scenarios are severely lacking—there isn't even an ending where the protagonist personally kills Mio and successfully escapes without being discovered.Also, the way Mio humiliates the protagonist’s sister in front of him is extremely unpleasant.
Thank you for understanding. If you play the game carefully, you'll notice that both the sister and Mio show signs of psychological issues. They each have traits that are both pitiful and detestable. But family definitely deserves better treatment from the protagonist than someone he fell for online after just a few days. That’s why I prefer the revenge route—let Mio go to the underworld and have a proper conversation with the sister.