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Gotta be my favourite wg game so far, it has something for everyone! I can say toooooons of good stuff about it but I'd rather write about it's shortcomings, would love to see this improve! My feedback list goes from top to bottom, in a "objective improvement" to "personally would love this" order. ALSO, bug reports are at the bottom.

QoL Improvements

I'd honestly take an update with 0 new content and just QoL features. Here are a few that I think is needed/would be awesome:

-To Do List: A list of "active quests" that you can view from home. For example, once you find Cici getting food for her is added to the list. Another ex: When Aqua tells you to somehow make bella lactate, that is added to the list.

Why? It gets hard to keep track of everything after a point with how low our energy is conpared to the places amd people we can visit (note: the energy balance is epic no issues there!). It's easy to forget/confuse "quests"

-Explore City: This is simple, right now once you find everything you can in the city, exploring keeps giving you the same 'you walk the streets' picture & text/you come across people.Telling the player 'Theres literally nothing else you can find' after they explore the city x times once they find everything (excluding people you can find) they can find would be nice.

Why? Personal experience. In my first two plays I wasted several days trying to find new stuff multiple times.

-Tips: Simple. Have the fortune teller give tips about some of the "active quests" you have at that moment. Preferably have tips for active chains/quests that have little-to-none direction. Could abe tied to player wight class, if they skip something that they started several weight classes ago, the fortune teller gives the player a direction, a tip.Ex: Getting more espresso & incense from Francis to continue her chain could be a tip. Tip fortunes could be more expensive/could get more expansive as the game progresses since the player will have more money to spare.

Why? Which narrative game is better, one that's like early adventure-puzzle games where you find & do everything except getting a small pencil that's hard to notice, which locks your progression for hours/until you look at the wiki or a game that directs them if they get stuck more than they should've by telling them types of places they should check etc.

Polish.

Imo, many locations and 'buttons' need to be polished up to feel less cramped/confusing. Can delve into more details if anyone wants. Most notably some places take energy when you do smth there (Gym excluded) while some take energy when you leave the place.

Gluttony

This is a quite personal opinion rather than a proper feedback, obviously- Which is something I honestly dont like to write about as it wınt really improve the game!

More gluttony related options at pretty much everywhere or a few extra sentences when you have pretty high gluttony, levels of gluttony that you are either never supposed to reach in an average run or you start getting them at stage 8/9 (Ex: All you can eat buffet, you get "you fill your plates several more times." if you are a literal gluton). Having way too much gluttony may also trigger events not-so much in your favor (ex. Explore the city -> You pass infront of a restaurant and fail to control your cravings as you walk. You eat a full meal there. -1 energy, -x cash ANOTHER ex. While at work, hunger keeps you distracted and you constantly find yourself by the vending machines. -1 Energy, less money from work for that day.) but im skeptical about it. There should be a few ways to decrease gluttony if too much gluttony becomes a 'bad' thing. Ophilia might lower it with an offering, maybe? Also, would be nice if all of the stores had a very high or extreme gluttony meal option, maybe both! Pizza party = Take an entire stack of pizza boxes, Sweet Cravings = Several dozens/Shelf of pastries/All you can eat. Food court places = Go for seconds. Hot dog = Go for thirds. Ice Cream = Get several more cones. Buffet = Indulge in way more? These are all of course examples. Maybe we can get a gluton bad ending... (All you can eat ---> Indulge in way more? ---> That wasn't enough at all... ---> Gluton Ending)

Finally, I'd write some bad ends I come up with but Im sure they've already been though. In any case, I'll leave them here. Bakery bad ending, buffet bad ending (mentioned above), drinking unpasturized milk, convincing gemini that there is no need tp unpasturize the milk (this one is cheesy but ya'll get the idea), use the ice cream vat yourself... The list goes on with only bad ends.

Bug Reports:

-Infinite Energy: One of Roxanne's streams take two energy, instead of one I believe. I watched that stream and had -1 energy afterwards. I did everything I could but wasnt able to visit the mall. Idk if the root cause is the stream itself here and smth like this happened only once.

-No vouches after becoming the glizzard:

I used the first voucher I got to become the glizzard. After getting the glizard ending, I didnt get any vouchers at hotdog contest 2 & 3 and at sandra's first and second encounter. And yes, I won all of that. I did get a voucher at sandra comp. 3 tho.

-Talk with victoria, she isnt there, eat pastries, repeat:

Simple. When you treat Victoria enough times, she goes to somewhere that isnt the bakery. When that happens, you get donna saying she isnt there when you try to speak with her at the bakery. In response, there is only one option you can choose, Return. That takes you back to the bakery screen and you can eat pastries & try to speak with victoria again.

For everyone who went through this list, thank you for reading! I am willing to answer & discuss anything ya'll say/ask

hmm really interesting suggestions some (1) is similar to  a list of things that i wish were added, the tips one but in my case was with a new item at the curio though i really agree with the need of some kind of in-game guide and maybe the city thing could be done with a special dialogue or a cutscene with aubrey about like "right now i know the city really well and went in all places" (that will only play once).

And with the gluttony it could be done with some "upper dialogues" like those that are already present.

Anyway if you want to see my old post it's from a month ago.

Hope i was helpfull or interesting.

(1 edit)

Thanks for the reply! I'll make sure to check the old posts you mentioned and yes, I'd say you were helpfull.

Edit: Checked one of your long comments from 40~ days ago, pretty good ideas with proper explanation, ngl there. I might edit mine to make it more proper.

man i really sound like chatgpt at times, lmao

wow thanks i'm really glad that you read my comment (even thought it got old) and even liked my suggestions because thanks to the fact that the only way to know if someone liked or read you comment on this website is if they reply so i had no idea as to if someone actually read it so again thanks.