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i think the music was really great and you had a amazing overall feel to the game, the quick countdown and dreadful full music together really led to a stressful urgent sense of impending doom, trying desperately to figure out the right code to call for help, and ultimately suffocating. i like the animation you had at the end of the ghost. the drawings really added to the aesthetic and i think you did an amazing job at creating a stressful environment that feels accurate to the narrative