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Hey! I know it's been a while since the jam, but after it finished, our team decided to continue working on the game over the summer address a lot of the issues we originally had while fleshing out a number of the features that we didn't have time to implement during the jam. One of the things I ended up doing to address the physics issues was reworking a lot of the ship movement code so that the vehicles actually hover using a semi-realistic suspension system. We recently put up a dev log about the extent of our changes, and encourage you to check the game out again if you have time!