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Really enjoyed the mood and atmosphere in your game! The art, music, and SFX really make you feel like you're up to something spooky! I enjoyed that the goal was to continually break and mess with things, and it seems the game requires you to interact with the same things repeatedly, so the game becomes about deciding which path you'll take to fill up the meter. I did find that I could leave without enough Fear on my first attempt though! 

I think this game would benefit from a bit more speed, and perhaps a little less of a floaty jump. I would want the platforming to feel sharp and snappy to be able to try get from place to place as quick as possible - the decreasing Fear makes me want to try speed-run it and get out as quick as possible. 

Well done on the game!

(+1)

Thanks so much for the feedback! I really appreciate your thoughts on the speed and jump feel. I’ll tweak those to make the platforming feel more snappy. I’ve focused a lot on the art and atmosphere, but I agree that the mechanics need refinement. Thanks for playing the game!