Thanks for such a solid demo!
I liked the gameplay loop, and somehow managed to get very overpowered early.
A few recommendations:
- Show Damage taken numbers (with indication how much has been reduced by defence)
- Show when you dodge
- More weapon veriety with different passive bonuses (Axes cleave another target, daggers have higher crit damage coefficient etc)
I would love for there to be lots of hidden things to look for on the map and in dungeons which could uncover secrets, lore or easter eggs!
As for the ghost on the map, is the 'OoooOooo' an Ultima Online reference? :D