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Gave it a try, I know you said in the description there isn't an end state for the game, not sure how far in it IS possible to get though haha. I got about 4 screens in. It's quite fast paced and the perfect scores seem to be a requirement to survive rather than a nice bonus for skillful play. I'd make it a bit more permissive personally.

comboing is actually the only way to play.. the damage you do is your base damage multiplied by your combo. So comboing means doing like 20+ damage whereas not-comboing is doing like 5 damage. Enemies have defense which essentially negates the first X damage, so it's Heavily incentivized to combo. You might be right that it's too hard. I only had myself to test it out and I probably am very biased since by the time I finished the game I had been "practicing" hitting the sweet spot for quite a while lol.

did you try grinding on the first few rooms to level up? you're meant to grind a bit on each of the rooms to gain xp until you're winning fights easily before moving on.

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The game did not inform me that I was "meant" to do that haha. I can give it another go, see how I fare. But as a tip, it helps to inform the player of what the game's expectations are in one way or another

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That is really good feedback. Unfortunately I won't be able to upload an update till the voting is over so for now I'll just tell everyone it's "nostalgic" and "meant to be antagonistic" haha. I really hope people can beat it but I realize it might just throw them into a challenge without any rhyme or reason. I put a paragraph in the game description to ease the pain! Thank you for trying and rating my game =)