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Very cute and nicely executed game.  I had to look up what sokoban is and this seemed like a pretty good iteration of the idea!  I enjoyed the puzzles, and definitely wish the game hadn't ended so soon.

  1. I realize that the pushing of the block is important, but I feel like a few levels where the flower block is immovable to tutorialize the flower placement mechanics early would be good (ie. the pattern on the block, the rocks block flowers,  the goal tiles where flowers should / shouldn't be, etc.)
  2. The free walking of the player character can cause some issues (ie. activating the top hitbox of the rock from the side)

The VOD is linked below, and will be available for 60 days:

https://www.twitch.tv/videos/2573434007?t=0h35m21s