Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The attack randomly working felt more frustrating than fun the way it was implemented. The way it just let you spam attacks until an attack worked just made it button-mashy, but in a bad way. I will admit bad luck is hard to make into a fun game mechanic, leading to pitfalls like the one you stumbled into here.

The final boss I think attacked me at the platform once? but otherwise stood there and took attacks from me.

I spotted the aspect ratio problems you mentioned on your page, as well as the white of your graphics not matching the white text of your HUD and the out-of-scene black being deeper than the darkest tone of the spritework, making for 6 colors on-screen at some points.

Regardless, it's more complete than what my team managed to submit, so that counts for something.