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I've been testing the game for several hours, doing 3 runs from scratch, and this is my feedback.

1) The game becomes impossible after dungeon number 12 or 14 depending on your gear, but basically, equipment and stats doesn't improve from purple, so the stats are very limited and the difficulty keeps increasing.

The only thing I feel I have left to do is level up until I can overscale the creatures, which isn't motivating.

2) There's a bug where if your stash is full, the last slot isn't used, but if you move an item there, it's destroyed.

I'm going to assume that people who were able to complete the game at level 11 did so on an earlier version, because even with a level 30 party, full purple gear, with 9 companions I can't get past level 14 (and that's even though I tried to avoid fights as much as possible).

Despite everything, the game has a lot of potential, it just needs some fine-tuning.

To finish the demo you need to do 20 dungeon runs not to get to level 20. You can write me your name here and it will be added :)
And thank you for the feedback.

Oh thanks, that makes sense. Anyway, I think I'd completed more, and I don't know why I felt like it wasn't adding up. I'll play one more time to check.

How does the system count? Is the run complete when you're defeated inside the dungeon? Does entering and exiting add up? It only adds up if you beat your highest previous depth?

In case I can't figure it out, here's my name: Nobuhiiro.

When you enter a dungeon that is considered 1 run so you need to do 20x this :D  but i will add your name in the next update.

I was able to finish it and sent the request via in game, I'll let you know so I don't appear twice haha but thank you very much, I had a lot of fun, I'm looking forward to the release on Steam.

Np :) and thanks for playing and feedback.