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Yeah. I didn't actually build the game until I was about to submit it and noticed a bunch of random colliders after I submitted. Sorry about the movement, that was oversight on my part.

(+1)

ROFL! I had a very similar experience. Built the game about 2 hours before submission and my gestures wouldn't recognize. Frantically pulled out my skeleton because I thought it might have been a performance problem, while also reverting some tweaks to the gesture. Also had a bunch of shaders borked. Lesson learned: build early, build often!

Amen to that.