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Good question!
Fiction-wise, the manor was built by an alchemist who wanted a strange, sealed house so that none of his secrets could leak out.
Gameplay-wise, I wanted players to head inside quickly and get things moving, since the adventure is meant to be short.

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Thanks :) It's not a very plausible in-game explanation, of course, (he have a special secret chamber for it), but it will do :)