Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I enjoyed the shadow/black-and-white aesthetic, as well as the shadow mechanic. It reminds me of Fire Boy and Water Girl, and it's interesting how you made both the mechanic and the narrative for one player. If you keep working on this, I think making the summon/banish keys the same could make things easier to control.