Played it like 2 hours ago!:
My thoughts (Probably contains spoilers!):
First off, I probably should have been played this but due to work I had no time, such is life lmao. The game was not too hard to understand but I do think there are some things that could help someone as slow as I am lol. For starters, if possible, add a flashlight of some sort. Doesn't even have to be the best flashlight, just something to illuminate the room. I do feel like there should be more ambiance noise added in the background. Something that would give the player the impression that they are not alone, even if there are. Maybe some footsteps here and there. Some thunder and rain in the background if you wish. Have stuff being knocked over and making crashing or booming sounds. Something to startle the player more, y'know? I was already tense but adding more sound effects might drive it over the edge. Lastyly, and this is something I recommend quite a few game devs, but maybe add like a objective on screen so that you may never forget what you are looking for/supposed to do. It doesn't have to be the most descriptive but something is better than nothing. If im looking for a key then maybe have like the objective in the top right corner or something saying "I think I need a key, I think its in the cubicle room". Like I said, it doesn't have to be that descriptive, can even put it in the pause menu if need-be. All in All, I had fun regardless. I appreciate the game as well as you, the dev! Keep it going bruh. You could end up making the next big thing like FNAF or Poppy Playtime!