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My takes are recording (seemingly) correctly in Unity, but then the exported anim files flicker in the Autodesk FBX viewer, I just get a visible mesh every 200 frames or so. Importing the file into other software also looks entirely broken- do you have any idea what might cause this? My settings are all like in your video and I am using the same versions. Playback within Unity itself looks fine when streaming, just the recording is broken

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I'm not on the development team, but if there's a problem, i think probably wait for the big update moli has coming up soon.

hi thanks for your answer - I already figured out the issue it was just not properly displaying in FBXViewer so it seemed broken but it actually wasnt :)
Ah I didn't know there was a big update coming, that's exciting!