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(1 edit) (+1)

This was funny Lol. the death sound effect came out of nowhere lmao so loud, i shouldn't die next time xd. The background music was nice, but the game could have also benefitted from more sfx like sword swinging.

This was a good jam entry, the delayed attack allows for more strategy. I ended up planting attacks and then manoeuvring around it to let the enemy get hit by it. I didnt realise that we had to hit in the direction. so perhaps this could be noted somewhere. Other than this, the tutorial was good, told me all i needed to know. Gg

Sorry about the death sound - I guess I should have died more often in my own game to catch that 😅. You’re right, it was way too loud, so I lowered it by -12.0 dB for the post-voting update. Glad you enjoyed the delayed attack mechanic.